Playback boundary
Internal Grid and MIDI Clip modes are mutually exclusive to prevent double triggering.
VST3 drum sequencer · v0.6.0
A deterministic groove engine with room for movement.
Six sample lanes, host-PPQ sequencing, curated patterns, pattern memories, multi-output audio, and eight-bar MIDI export.

Architecture
A C++20/JUCE engine separates sample loading from realtime playback. Host timing drives the internal grid; deterministic probability and humanization keep recalls stable while optional stereo lane buses support detailed mixing.
Signal and data flow
Sample load
Host PPQ
Pattern engine
Lane voices
Master + six buses
MIDI export
Internal Grid and MIDI Clip modes are mutually exclusive to prevent double triggering.
Probability and humanize can move the groove without producing irreproducible sessions.
Stereo master plus six optional lane buses support Ableton routing.
Eight-bar MIDI export turns the generated scene into editable DAW material.
The product experience
See PULSE on gusvega.com →